// live demo
Metaballs
Three.js MarchingCubes generating an isosurface from
a field of overlapping spherical influences. When blobs get close
they merge into a single connected surface; when they separate
they split apart. All driven by the marching cubes algorithm
running on the CPU and rebuilding the mesh every frame.
- Three.js
- MarchingCubes
- Isosurface
- MeshNormalMaterial